Posted September 10th, 2009 by Jeroen Groeneweg
Alright, so we have a chick. The good thing is that Chicks are morons! They’re dumb, stupid and lame so AI isn’t really required for those yellow pricks. Of course, later on were in need for some stronger enemy’s with a bit more braincells. At first we figured that making a game with enemies that […]
Tags: AI, enemy
Posted September 8th, 2009 by Jeroen Groeneweg
Ahhhh finally, we’ve reached a point where were satisfied with the multi-player mode! So what’s next? We think it’s about time we make an single player mission mode. One problem, or actually lots of problems! How do you make up a story line, witch character plays where, who’s stats do you use and most important, […]
Tags: chick, enemy, sprite